There's 4 of them : Relax, Auto Pilot, Spunout and Auto. The Special mods are all unranked and grant no points. Use this only if you know the track really well. The Hidden mod removes the approach circles and makes the notes fade. It grants the most extra points - x1.12 score multiplier. Using the Double Time mod the track will go twice as fast. It grants you no extra points, so it's just a faster way to retry if you're going for perfect score. Sudden Death mod makes you fail after one missed note. Hard Rock mod makes hitting notes more difficult, they're smaller and you need pinpoint accuracy for 300 points on the approach circles. The Half Time mod makes the track go twice slower than it should. You only gain x0.50 score during this aswell. Once your performance meter drops you can still keep going. The No Fail mod speaks for itself aswell. You only gain x0.50 score while using this. The circles become bigger, there's less accuracy required and you lose less HP when you make a mistake. There's 3 different kinds of mods - Difficulty Reduction mods, Difficulty Increase mods and Special mods. Game Mods are mostly used for achieving more score during ranked play, but with some you can make a certain track easier or you can just watch the track complete itself. You can jump to nearby pages of the game using the links above.
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